Beta 0.6.3 · secondary reference snapshot
Name the problem before the upgrade
Write a one-line reason for the purchase: “my planned kit needs another move slot” or “I want more chances to improve an offer.” That reason is more useful than a universal shopping order. Capacity, offer control and permanent stats solve different limitations.
Pay for the missing levels only
The planner adds each recorded purchase price after your owned level through your target level. In the retained Training table, owned level 2 → target level 5 buys levels 3, 4 and 5: 195 + 275 + 385 = 855 Stardust. Previously purchased levels are excluded.
Compare the total with the balance you enter. If the plan is over budget, reduce a target or postpone a separate purchase. This is a transparent spending calculation; it does not estimate how quickly you will earn the missing currency.
Check the price before committing in the game
This release contains 12 upgrades with explicitly recorded price tiers. It uses a secondary Beta 0.6.3 reference, reviewed here on 20 October 2026. A newer game can change prices. If its displayed price differs, use the game’s price and treat the saved plan as an older estimate.
Quick questions
Does the planner buy upgrades for me?
No. It performs local arithmetic and saves a plan. Purchases happen only in the original game.
Why not multiply the first price by the target level?
The recorded prices vary by purchase level. Adding the explicit tiers avoids assuming a flat price or an unverified formula.
Sources & scope
How we use sources ↗Game rules can change. Check your current in-game description when a detail differs. Numerical references are a dated snapshot, not a claim of current balance or a completed playtest.
- Lab upgrades and explicit per-level pricespoke-bonk.com — independent guide · Secondary reference · Beta 0.6.3 prices, publisher review 2026-10-18 · 2026-10-20